Frank R. Libsch, Takatoshi Tsujimura
Active Matrix Liquid Crystal Displays Technology and Applications 1997
The pervasive computing age will provide easier and more satisfying ways for people to interact with their world. As a result, the ways people interact with other people, information, organizations, processes, devices, appliances, places, and everyday things will change. From a user perspective, this article describes four aspects of living in the pervasive computing age: life networking; attentive environments; information in places; and intermediaries.
Frank R. Libsch, Takatoshi Tsujimura
Active Matrix Liquid Crystal Displays Technology and Applications 1997
Leo Liberti, James Ostrowski
Journal of Global Optimization
Sonia Cafieri, Jon Lee, et al.
Journal of Global Optimization
S.F. Fan, W.B. Yun, et al.
Proceedings of SPIE 1989