True 3-D displays for avionics and mission crewstations
Elizabeth A. Sholler, Frederick M. Meyer, et al.
SPIE AeroSense 1997
In this paper we describe a utility computing framework, consisting of a component model, a methodology, and a set of tools and common services for building utility computing systems. This framework facilitates the creation of new utility computing systems by providing a set of common functions, as well as a set of standard interfaces for those components that are specialized. It also provides a methodology and tools to assemble and re-use resource provisioning and management functions used to support new services with possibly different requirements. We demonstrate the benefits of the framework by describing two sample systems: a life-science utility computing service designed and implemented using the framework, and an on-line gaming utility computing service designed in compliance with the framework.
Elizabeth A. Sholler, Frederick M. Meyer, et al.
SPIE AeroSense 1997
Kaoutar El Maghraoui, Gokul Kandiraju, et al.
WOSP/SIPEW 2010
Bowen Zhou, Bing Xiang, et al.
SSST 2008
Sonia Cafieri, Jon Lee, et al.
Journal of Global Optimization