Marcel studied computer science at ETH Zürich. He finished his Master in Theory of Computing in 2011, before doing research in the field of Quantum Information Theory at the USI in Lugano.
Afterwards he took additional educational courses and then worked as a Software Engineer using Unity for 5 years with a focus on Augmented Reality, Virtual Reality and Gamification.
In 2020 he joined IBM Research in Zurich to work in the Europe Community Team, where he works on a variety of outreach activities. Several of them are focused on quantum games, or making quantum computing more accessible to game developers, artists and hobbyists.